3D Game Design
3D Game Design is a course focused on not only giving students the skills they
need to be a valuable member of a video game pipeline, but giving them the skills
required to create, package, and sell games that they make completely by themselves.
This course teaches the fundamentals in a variety of 3-dimensional genres.
(13 to 15 Year-Old)
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Intro to 3D Game Design
- Learning Unreal Engine 5
3D Game Design 1 teaches software tools, basic game formats, building mood, and the
impact of storytelling. Students will block out their games, add a start and end screen,
add animations, and textures. They will also learn digital character sculpting in ZBrush
for 3D Game Design 2.
Software: Sculptris, Zbrush, Unreal Engine 5
Hardware: Wacom Intuos Drawing Tablet
Prerequisites: Digital Illustration - Adobe Photoshop 3


Advanced 3D Game Design
Completing your Games
3D Game Design 2 teaches the importance of team participation, player
feedback/playtesting, constructing mechanics, importing 3D models, and
finishing/packaging a game. Students will be able to import their previous 3D models
into Unreal as characters. They can also add 2D art assets from Photoshop or previous
classes.
Software: Zbrush, Unreal Engine 5
Hardware: Wacom Intuos Drawing Tablet
Prerequisites: Intro to 3D Game Design


